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Augmented and virtual reality

An adaptable approach designed to assist creators in enhancing their animation skills.

MIT researchers have developed a technique that could revolutionize the animation industry by giving artists more flexibility in how they animate characters. Instead of sticking to a single conventional measurements or mathematical functions called barycentric coordinates, the new method allows the artist to experiment with different movements and expressions, specific to each individual animation. This…

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An adaptable method designed to assist animators in enhancing their work.

A new technique developed by researchers at MIT gives animators more control over their creations by generating mathematical functions that determine how 2D and 3D shapes can bend, stretch and move through space. These functions, called barycentric coordinates, provide enhanced flexibility as opposed to traditional methods that restrict artists to a single option for shape-motion…

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A versatile approach to assist animators in enhancing their artwork.

A new technique developed by researchers from MIT promises to revolutionize how artists animate characters in video games and animated films. Utilizing mathematical functions called barycentric coordinates, which define how 2D and 3D shapes can move, bend, and stretch in space, will give animators greater control over the motion of characters. Traditional animating methods often provide…

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An adaptable approach to assist creators in enhancing animation.

A group of MIT researchers have developed a technique that will allow artists better control over their 3D animations. The method uses mathematical functions known as barycentric coordinates, allowing 3D shapes to be manipulated. This offers more flexibility than traditional animation methods, which require starting from scratch for every change in animation. The developed method…

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A versatile approach to assist artists in enhancing animation.

MIT researchers have developed a new tool that provides better control to animators in shaping their characters. The new technique works by generating mathematical functions, known as barycentric coordinates, that describe how 2D and 3D shapes in animations can move, stretch, and deform in space. By using these functions, an animator can tailor the movement…

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Training in neurosurgery from a virtual character.

Dr. Benjamin Warf, a renowned neurosurgeon from Boston Children's Hospital, has been virtually present in Brazil, aiding and mentoring residents as they perform delicate surgery on a model of a baby's brain. This has been made possible through a digital avatar of Dr. Warf, developed by the medical simulator and augmented reality (AR) company, EDUCSIM,…

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