Researchers from MIT have developed a method that could provide animators with greater control over their animations. This new technique generates mathematical functions known as barycentric coordinates, which define how 2D and 3D shapes can bend, stretch, and move through space. This allows the artist to determine the movements of animated objects according to their…
Researchers at Massachusetts Institute of Technology (MIT) have introduced a new technique for animating characters in movies and video games which allows artists greater flexibility and control. The method works by generating mathematical functions called barycentric coordinates to define how 2D and 3D shapes can move, stretch, and bend within space.
Animation techniques currently available can…
MIT researchers have developed a technique that could revolutionize the animation industry by giving artists more flexibility in how they animate characters. Instead of sticking to a single conventional measurements or mathematical functions called barycentric coordinates, the new method allows the artist to experiment with different movements and expressions, specific to each individual animation. This…
A new technique developed by researchers at MIT gives animators more control over their creations by generating mathematical functions that determine how 2D and 3D shapes can bend, stretch and move through space. These functions, called barycentric coordinates, provide enhanced flexibility as opposed to traditional methods that restrict artists to a single option for shape-motion…
A new technique developed by researchers from MIT promises to revolutionize how artists animate characters in video games and animated films. Utilizing mathematical functions called barycentric coordinates, which define how 2D and 3D shapes can move, bend, and stretch in space, will give animators greater control over the motion of characters.
Traditional animating methods often provide…
A group of MIT researchers have developed a technique that will allow artists better control over their 3D animations. The method uses mathematical functions known as barycentric coordinates, allowing 3D shapes to be manipulated. This offers more flexibility than traditional animation methods, which require starting from scratch for every change in animation. The developed method…
MIT researchers have developed a new tool that provides better control to animators in shaping their characters. The new technique works by generating mathematical functions, known as barycentric coordinates, that describe how 2D and 3D shapes in animations can move, stretch, and deform in space. By using these functions, an animator can tailor the movement…
Partial differential equations (PDEs) are used in fields like physics and engineering to model complex physical processes, offering insight into some of the world's most intricate systems. To solve these equations, researchers use high-fidelity numerical solvers, which are time-consuming and computationally expensive. A simplified alternative, data-driven surrogate models, compute the goal property of a solution…
MIT student Sadhana Lolla has been awarded the renowned Gates Cambridge Scholarship. This prestigious scholarship was created in 2000 and covers all costs for post-graduate study at UK’s Cambridge University for exceptional students from countries outside of the UK. It aims to nurture a global community of aspiring leaders dedicated to enhancing the lives of…
Tamara Broderick, a once participant of the Women's Technology Program at MIT, found her path back to the institution years later, but as a faculty member. Broderick, a tenured associate professor in the Department of Electrical Engineering and Computer Science (EECS), works in the field of Bayesian inference, which is a statistical approach to measure…